Hello, I am Mikołaj Mijakowski sometimes also known as Mitos. Currently, I'm a Mathematics student at the University of Warsaw. I'm interested in (of course) mathematics, especially in a field of differential geometry and projective spaces. But my main passion is computer graphics – from its mathematical basis and theory of curves, splines and other geometrical primitives and transformations to practical implementations in game engines and interactive software.
I have about 7 years of experience working with various game engines. My first projects were made in Unity, then I started experimenting with other choices, such as Unreal Engine and Godot. For the last 3 years I've been also playing directly with OpenGL and my own rendering projects.
In my spare time I really enjoy reading books, mostly fantasy and science-fiction or casually playing chess. I'm also an avid player in tabletop role-playing games, and even sometimes a Game Master too.